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Dungeon Master's Guide 2

Dungeon Master's Guide 2

Matt Sernett
3.7/5 ( ratings)
A source of inspiration for Dungeon Masters of any level

This core rulebook for the Dungeons & Dragons® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier . It includes advanced encounter-building tools , storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed “home base” for paragon-tier adventurers–the interplanar city of Sigil.
Language
English
Pages
224
Format
Hardcover
Publisher
Wizards of the Coast
Release
September 15, 2009
ISBN
078695244X
ISBN 13
9780786952441

Dungeon Master's Guide 2

Matt Sernett
3.7/5 ( ratings)
A source of inspiration for Dungeon Masters of any level

This core rulebook for the Dungeons & Dragons® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier . It includes advanced encounter-building tools , storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed “home base” for paragon-tier adventurers–the interplanar city of Sigil.
Language
English
Pages
224
Format
Hardcover
Publisher
Wizards of the Coast
Release
September 15, 2009
ISBN
078695244X
ISBN 13
9780786952441

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