From the brilliantly creative minds of Marko D. Cabcoon and Jalicard Senryu, comes a brand-new series, Keys of Dreamland. Alongside new characters and creatures, book 1, Warring Dreams, brings to life some favorite characters by some of Marko and Jalicard’s most beloved authors. Join their journey as they pull you into a new world full of magic, hope, and courage.
*****
For some of us, we close our eyes to sleep, and we dream. For some, we fall prey to nightmares. For Louis, and others like him, plagued by pain and suffering in their waking lives, they have sought refuge in a new world, in Dreamland.
Asleep, the lost and broken have been gifted powers and abilities they only dare to dream. But, unknown to most, they have become pawns in a power struggle, fighting to save Dreamland, or destroy it.
“How about we have a game of chess?” says Wataru, “If you win, I can tell you all my secrets. If I win, you have to tell me yours.”
Catter chuckles and leans forward. He moves a violet pawn on the outer edge, up two spaces. “Do I get a choice in the matter?”
From the brilliantly creative minds of Marko D. Cabcoon and Jalicard Senryu, comes a brand-new series, Keys of Dreamland. Alongside new characters and creatures, book 1, Warring Dreams, brings to life some favorite characters by some of Marko and Jalicard’s most beloved authors. Join their journey as they pull you into a new world full of magic, hope, and courage.
*****
For some of us, we close our eyes to sleep, and we dream. For some, we fall prey to nightmares. For Louis, and others like him, plagued by pain and suffering in their waking lives, they have sought refuge in a new world, in Dreamland.
Asleep, the lost and broken have been gifted powers and abilities they only dare to dream. But, unknown to most, they have become pawns in a power struggle, fighting to save Dreamland, or destroy it.
“How about we have a game of chess?” says Wataru, “If you win, I can tell you all my secrets. If I win, you have to tell me yours.”
Catter chuckles and leans forward. He moves a violet pawn on the outer edge, up two spaces. “Do I get a choice in the matter?”