A comic anthology with 35 awesome stories about Lovecraftian gods and monsters, from fans to fans.
If you love Lovecraft, this is our love letter to Lovecraft fans of all kinds, from those that obsess about Cthulhu, to the ones that never want to leave Arkham, to the ones that keep a copy of the Necronomicon under their pillow, and everyone in between. Whether you are a casual fan or a rabid one, we've got you covered.
This anthology is ALL AGES APPROPRIATE.
Nora -- a dejected teenager living in an ice village sets out to find Aphoom-Zhah and thaw his cold heart.
The Dunwich Boys -- Yog-Sothoth has materialized in a house in Dunwich, and the Dunwich boys have to banish it from their neighborhood.
The Eternal War -- A retelling of the origin story of Lovecraft's universe, translated from the Voynich manuscript.
Cat is Cryptic -- a story about the Cats of Ulthar, from Lovecraft's Dreamlands.
Tsathoggua's Triumph -- Tsathoggua dreams of his eventual conquest of the universe.
Cleaning the Mess -- Cthulhu has conquered another world, but all he really wants is his master to come find him.
Song for the Harbinger -- Ghroth doesn't understand why nobody likes his singing, all he wants to do is harmonize with planets, and they keep blowing up.
The Yag-Kosha Mystery -- Yag-Kosha, the pacifist alien, has a mysterious koan for you.
Mons --Explorers on Mars find an ancient tome that could unlock the secrets of the universe, or unleash a Lovecraftian horror.
The Summoning of Brkthruslpk -- A group of kids works to summon the ancient god Brkthruslpk onto the world.
No DQ -- A weak, sickly wrestling fan gets to live out his fantasy of being a star after a mysterious stranger endowing him with an enchanted garment.
Slumber -- After being woken up on a spaceship, a man has to escape the Lovecraftian horror chasing him.
That's Cthulhu to You -- An oddities store gets a new pet: Cthulhu.
How to Summon the Dark Lord Hastur -- A card game, a tragic birth, a goverment experiment, and a violent crime all converge to release a deadly horror on the world.
Church of Mormo -- Greek spirit Mormo goes door to door trying to recruit Cthulhu worshipers to her cause.
She Came Upon a Great Tree -- A delivery driver and part-time cultist must find a great tree to unleash Cthulhu and Hastur onto the world.
Flycatcher -- Even though they have been warned for years, the fly people of Dipterra are not prepared for the wrath of Yba'sokug.
The Rally -- Lucifer needs new generals, and has decided to recruit Lovecraftian gods to his cause.
Ashes to Ashes -- Quachil Uttaus learns what it means to be human.
One Last Chance -- Humanity has one last chance to save the universe as they fight against the forces of Zathog on the planet Zarr.
A 10,000 Year Curse -- Even the old gods needs a night off, but it's often impossible to find a reliable babysitter, even for them.
The Call of Stone -- After a woman dies, she finds her true purpose in protecting the Star Mother.
Love Story -- A love story about Mnomquah and Oorn's eternal love.
Basatan vs. Satan -- Basatan returns to the surface to take his rightful place as ruler of Earth, but Satan has other plans.
The Art of Losing -- After her family dies and the Apocalypse comes, a young woman finds strength in music.
Sunset at Sarnath -- An old man, a young girl, and a pig discuss who was responsible for the end of the world.
The Marriage Counselor -- Mnomquah and Oorn go to marriage counseling, because even the best marriages fall apart sometimes.
The Eyes of Yba'Sokug -- a poem about the end of the world, which feels eerily relevant in our current times.
The Believer -- A Nyarlathotep cultist pontificates over the horribleness of man as he speaks to his daughter.
Rise -- Hastur is frustrated that his minions cannot overtake a town run by a godzilla monster.
The Calling -- An adventurer fights his way through a dungeon in order to take on a Lovecraftian god.
The Last Convention -- The world is over, and everyone has to choose how they are going to die by going to the last convention and being pitched by different cultists or the various Lovecraft gods.
The Crossroads -- Lovecraft writes a letter to his ex-wife as he slowly goes mad.
The MC -- An agent to Lovecraftian gods has to deal with his unruly clients as he tries to get them work.
Azathoth's Slumber -- The outer gods have been playing music to keep Azathoth asleep for millions of years and they are sick of it.
A comic anthology with 35 awesome stories about Lovecraftian gods and monsters, from fans to fans.
If you love Lovecraft, this is our love letter to Lovecraft fans of all kinds, from those that obsess about Cthulhu, to the ones that never want to leave Arkham, to the ones that keep a copy of the Necronomicon under their pillow, and everyone in between. Whether you are a casual fan or a rabid one, we've got you covered.
This anthology is ALL AGES APPROPRIATE.
Nora -- a dejected teenager living in an ice village sets out to find Aphoom-Zhah and thaw his cold heart.
The Dunwich Boys -- Yog-Sothoth has materialized in a house in Dunwich, and the Dunwich boys have to banish it from their neighborhood.
The Eternal War -- A retelling of the origin story of Lovecraft's universe, translated from the Voynich manuscript.
Cat is Cryptic -- a story about the Cats of Ulthar, from Lovecraft's Dreamlands.
Tsathoggua's Triumph -- Tsathoggua dreams of his eventual conquest of the universe.
Cleaning the Mess -- Cthulhu has conquered another world, but all he really wants is his master to come find him.
Song for the Harbinger -- Ghroth doesn't understand why nobody likes his singing, all he wants to do is harmonize with planets, and they keep blowing up.
The Yag-Kosha Mystery -- Yag-Kosha, the pacifist alien, has a mysterious koan for you.
Mons --Explorers on Mars find an ancient tome that could unlock the secrets of the universe, or unleash a Lovecraftian horror.
The Summoning of Brkthruslpk -- A group of kids works to summon the ancient god Brkthruslpk onto the world.
No DQ -- A weak, sickly wrestling fan gets to live out his fantasy of being a star after a mysterious stranger endowing him with an enchanted garment.
Slumber -- After being woken up on a spaceship, a man has to escape the Lovecraftian horror chasing him.
That's Cthulhu to You -- An oddities store gets a new pet: Cthulhu.
How to Summon the Dark Lord Hastur -- A card game, a tragic birth, a goverment experiment, and a violent crime all converge to release a deadly horror on the world.
Church of Mormo -- Greek spirit Mormo goes door to door trying to recruit Cthulhu worshipers to her cause.
She Came Upon a Great Tree -- A delivery driver and part-time cultist must find a great tree to unleash Cthulhu and Hastur onto the world.
Flycatcher -- Even though they have been warned for years, the fly people of Dipterra are not prepared for the wrath of Yba'sokug.
The Rally -- Lucifer needs new generals, and has decided to recruit Lovecraftian gods to his cause.
Ashes to Ashes -- Quachil Uttaus learns what it means to be human.
One Last Chance -- Humanity has one last chance to save the universe as they fight against the forces of Zathog on the planet Zarr.
A 10,000 Year Curse -- Even the old gods needs a night off, but it's often impossible to find a reliable babysitter, even for them.
The Call of Stone -- After a woman dies, she finds her true purpose in protecting the Star Mother.
Love Story -- A love story about Mnomquah and Oorn's eternal love.
Basatan vs. Satan -- Basatan returns to the surface to take his rightful place as ruler of Earth, but Satan has other plans.
The Art of Losing -- After her family dies and the Apocalypse comes, a young woman finds strength in music.
Sunset at Sarnath -- An old man, a young girl, and a pig discuss who was responsible for the end of the world.
The Marriage Counselor -- Mnomquah and Oorn go to marriage counseling, because even the best marriages fall apart sometimes.
The Eyes of Yba'Sokug -- a poem about the end of the world, which feels eerily relevant in our current times.
The Believer -- A Nyarlathotep cultist pontificates over the horribleness of man as he speaks to his daughter.
Rise -- Hastur is frustrated that his minions cannot overtake a town run by a godzilla monster.
The Calling -- An adventurer fights his way through a dungeon in order to take on a Lovecraftian god.
The Last Convention -- The world is over, and everyone has to choose how they are going to die by going to the last convention and being pitched by different cultists or the various Lovecraft gods.
The Crossroads -- Lovecraft writes a letter to his ex-wife as he slowly goes mad.
The MC -- An agent to Lovecraftian gods has to deal with his unruly clients as he tries to get them work.
Azathoth's Slumber -- The outer gods have been playing music to keep Azathoth asleep for millions of years and they are sick of it.