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Shoot, Jump, Run: Born into Metroid and Cocaine: A Video Game Essay

Shoot, Jump, Run: Born into Metroid and Cocaine: A Video Game Essay

Caleb J. Ross
3.7/5 ( ratings)
"Shoot. Jump. Run. Samus Aran and I, we both came into existence this way.

For video game creator Yoshio Sakamoto, those three verbs described all he knew about the project he was told to create , a game that would become 1986’s Nintendo classic Metroid, a game that would seed a cherished series and inspire an entire video game genre. Sakamoto handled the responsibility of those verbs with dignity.

My father--never one to care about the gratification of others nor one to welcome responsibility--handled the experience of creating me with the same verbs, though in a different context: shoot , jump , run .

Samus and I, we might as well be siblings, right? "

This begins this short essay in which Caleb J. Ross, author of numerous books and short stories, explores the role that video games may have played in his fatherless childhood, dropping in some interesting video game trivia along the way.
Pages
13
Format
Kindle Edition

Shoot, Jump, Run: Born into Metroid and Cocaine: A Video Game Essay

Caleb J. Ross
3.7/5 ( ratings)
"Shoot. Jump. Run. Samus Aran and I, we both came into existence this way.

For video game creator Yoshio Sakamoto, those three verbs described all he knew about the project he was told to create , a game that would become 1986’s Nintendo classic Metroid, a game that would seed a cherished series and inspire an entire video game genre. Sakamoto handled the responsibility of those verbs with dignity.

My father--never one to care about the gratification of others nor one to welcome responsibility--handled the experience of creating me with the same verbs, though in a different context: shoot , jump , run .

Samus and I, we might as well be siblings, right? "

This begins this short essay in which Caleb J. Ross, author of numerous books and short stories, explores the role that video games may have played in his fatherless childhood, dropping in some interesting video game trivia along the way.
Pages
13
Format
Kindle Edition

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