Phil Dunn, author of the classic naval wargaming book, Sea Battles, has written a new book on rapid naval wargames. The chapters include fast play rules that allow even the largest battles to be fought to a satisfying conclusion in a single session.
The Battle of Jutland has always held a fascination for wargamers. Have we ever forgiven Admiral Jellicoe for his over-cautious handling of his fleet which allowed the enemy to escape from disaster and proclaim themselves the victors? Jutland, as it happened in 1916, is a ‘no-hoper’ for the Germans. This was not true earlier in the war, when there were no ships around with 15 inch guns, and many other Grand Fleet battleships were either abroad or refitting. The scenario is for a classic war-deciding encounter set in 1915.
During the late 1920's and mid 1930's, the USA made plans for war with Britain, code named Plan Red. This plan included an invasion of Canada, with the objective of an amphibious assault on the major port of Halifax, in order to capture the place before a British relief force could arrive. The rules and scenario allow this classic ‘what if’ scenario of the Royal Navy relief force to be set against the United States Navy. The outcome would have changed the political map of the world and the course of the 20th century.
Also included are memories of a lifetime of naval wargaming and further information on Phil Dunn’s huge world war campaign, originally described in his first book, Sea Battles.
The book is supplemented by Paddy Griffith’s One-eyed Napoleonic Naval Rules as used by the Royal Military Academy’s Wargaming Club. Also included is an example of Paddy Griffith’s naval wargaming scenario for the Battle of the Nile in 1798.
Language
English
Pages
110
Format
Kindle Edition
Publisher
History of Wargaming Project
Release
June 09, 2016
Phil Dunn’s Fury at Sea: Rapid Naval Wargaming Including Paddy Griffith's One-Eyed Napoleonic Naval Rules
Phil Dunn, author of the classic naval wargaming book, Sea Battles, has written a new book on rapid naval wargames. The chapters include fast play rules that allow even the largest battles to be fought to a satisfying conclusion in a single session.
The Battle of Jutland has always held a fascination for wargamers. Have we ever forgiven Admiral Jellicoe for his over-cautious handling of his fleet which allowed the enemy to escape from disaster and proclaim themselves the victors? Jutland, as it happened in 1916, is a ‘no-hoper’ for the Germans. This was not true earlier in the war, when there were no ships around with 15 inch guns, and many other Grand Fleet battleships were either abroad or refitting. The scenario is for a classic war-deciding encounter set in 1915.
During the late 1920's and mid 1930's, the USA made plans for war with Britain, code named Plan Red. This plan included an invasion of Canada, with the objective of an amphibious assault on the major port of Halifax, in order to capture the place before a British relief force could arrive. The rules and scenario allow this classic ‘what if’ scenario of the Royal Navy relief force to be set against the United States Navy. The outcome would have changed the political map of the world and the course of the 20th century.
Also included are memories of a lifetime of naval wargaming and further information on Phil Dunn’s huge world war campaign, originally described in his first book, Sea Battles.
The book is supplemented by Paddy Griffith’s One-eyed Napoleonic Naval Rules as used by the Royal Military Academy’s Wargaming Club. Also included is an example of Paddy Griffith’s naval wargaming scenario for the Battle of the Nile in 1798.