After an army of marauding goblins and trolls, led by what seem to be wraiths, take over his home, Erelon finds himself leading the remnants of the people of Mortaz into hiding. With everyone looking to him to solve the problems brought on by these wraiths and the dying world, Erelon sets out on a quest for answers while blaming fate for his problems. On the way, Erelon encounters a powerful and eccentric wizard residing in a live mushroom and is sent to find a Humban relic that can stop the growing evil.
In this second book of the Power of Ages series, Erelon starts an adventure which will offer him a new friend and bring him closer to another he already had. This quest carries Erelon forward through battles with a hydra, undead warriors, a wizard, and countless other obstacles which slowly build and change his character. Erelon learns what it means to fight against those who wield the Power of Ages and the true identity of the wraiths he fights.
After an army of marauding goblins and trolls, led by what seem to be wraiths, take over his home, Erelon finds himself leading the remnants of the people of Mortaz into hiding. With everyone looking to him to solve the problems brought on by these wraiths and the dying world, Erelon sets out on a quest for answers while blaming fate for his problems. On the way, Erelon encounters a powerful and eccentric wizard residing in a live mushroom and is sent to find a Humban relic that can stop the growing evil.
In this second book of the Power of Ages series, Erelon starts an adventure which will offer him a new friend and bring him closer to another he already had. This quest carries Erelon forward through battles with a hydra, undead warriors, a wizard, and countless other obstacles which slowly build and change his character. Erelon learns what it means to fight against those who wield the Power of Ages and the true identity of the wraiths he fights.