Randral, Torn, and Talandra fled Waterdeep for the wilderness. Only to learn, as the sinister intrigues they fled reach after them, that they've arrived in a place where outlaws and marauding monsters lurk?a place that's called the Ghost Holds for good reasons. Now they just have to get out of it alive.
Randral, Torn, and Talandra fled Waterdeep for the wilderness. Only to learn, as the sinister intrigues they fled reach after them, that they've arrived in a place where outlaws and marauding monsters lurk?a place that's called the Ghost Holds for good reasons. Now they just have to get out of it alive.