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Masks: 1,000 Memorable NPCs for any Roleplaying Game

Masks: 1,000 Memorable NPCs for any Roleplaying Game

Matthew Neagley
4.3/5 ( ratings)
Playing a character is like putting on a mask: Slip on a mask, and you become someone else.

This book presents 1,000 “masks” — non-player characters that are fun to play, and that your players will never forget. Featuring a foreword by gaming industry legend Wolfgang Baur, Masks is the ultimate NPC resource.

Think of your favorite character from a game, book, or movie. What makes them memorable? It’s not their Strength score, or how many hit points they have — it’s who they are as a person: what they look like, how they act, their personality, and what drives them.

Using a simple but powerful template that features Appearance, Roleplaying, Personality, Motivation, Background, and Traits, Masks provides the core elements of a thousand great characters. Masks NPCs are designed to be used on the fly, no prep required — but with enough depth to be used when planning adventures, as well.

Within this massive collection you’ll find the resources you need to portray vivid NPCs in your games:

Fantasy, science fiction, and modern NPCs: 333 of each , all easily adaptable to any genre and any RPG
Roles and traits: Every NPC has a role — villain, ally, or neutral — and is categorized by traits like famous, criminal, and warrior
Clear, useful game mastering advice: Masks covers re-skinning NPCs to fit other genres, making your portrayals memorable, and more
Handy tools: NPCs are indexed by trait, name, and author; an appendix lists groups like Tavern Patrons and Spaceport Denizens; and Masks provides over 1,900 names in an easy-to-use format
No game mechanics: These system-neutral NPCs can be used in any RPG
Language
English
Pages
335
Format
Paperback
Publisher
Engine Publishing
Release
July 01, 2011
ISBN 13
9780983613312

Masks: 1,000 Memorable NPCs for any Roleplaying Game

Matthew Neagley
4.3/5 ( ratings)
Playing a character is like putting on a mask: Slip on a mask, and you become someone else.

This book presents 1,000 “masks” — non-player characters that are fun to play, and that your players will never forget. Featuring a foreword by gaming industry legend Wolfgang Baur, Masks is the ultimate NPC resource.

Think of your favorite character from a game, book, or movie. What makes them memorable? It’s not their Strength score, or how many hit points they have — it’s who they are as a person: what they look like, how they act, their personality, and what drives them.

Using a simple but powerful template that features Appearance, Roleplaying, Personality, Motivation, Background, and Traits, Masks provides the core elements of a thousand great characters. Masks NPCs are designed to be used on the fly, no prep required — but with enough depth to be used when planning adventures, as well.

Within this massive collection you’ll find the resources you need to portray vivid NPCs in your games:

Fantasy, science fiction, and modern NPCs: 333 of each , all easily adaptable to any genre and any RPG
Roles and traits: Every NPC has a role — villain, ally, or neutral — and is categorized by traits like famous, criminal, and warrior
Clear, useful game mastering advice: Masks covers re-skinning NPCs to fit other genres, making your portrayals memorable, and more
Handy tools: NPCs are indexed by trait, name, and author; an appendix lists groups like Tavern Patrons and Spaceport Denizens; and Masks provides over 1,900 names in an easy-to-use format
No game mechanics: These system-neutral NPCs can be used in any RPG
Language
English
Pages
335
Format
Paperback
Publisher
Engine Publishing
Release
July 01, 2011
ISBN 13
9780983613312

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