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Essential LightWave V9: The Fastest and Easiest Way to Master LightWave 3D: The Fastest and Easiest Way to Master LightWave 3D

Essential LightWave V9: The Fastest and Easiest Way to Master LightWave 3D: The Fastest and Easiest Way to Master LightWave 3D

Timothy Albee
4/5 ( ratings)
Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.
Pages
968
Format
ebook
Release
August 25, 2007
ISBN 13
9781449676025

Essential LightWave V9: The Fastest and Easiest Way to Master LightWave 3D: The Fastest and Easiest Way to Master LightWave 3D

Timothy Albee
4/5 ( ratings)
Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.
Pages
968
Format
ebook
Release
August 25, 2007
ISBN 13
9781449676025

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