The game RUS is historically set in the lands if Northern RUS during the 10th Century A.D. Every attempt has been made to try and introduce the history and flavor of Mediaeval Rus in a realistic fashion, but tainted with the sense of high adventure contained within the Russian folk tales. Rus is essentially set in the fantastic world of the Sorcerers, Volkhvy, Bogaty's and Warriors of the Skazki and recreates the lives of these legendary heroes and villains that lived in Rus. RUS allows players to relive the lives and deaths of normal folk and the deeds of those hapless unknown heroes who met their deaths deep out on the Taiga, fighting dragons or trying to cleanse Mother Rus from the evil sorceries of the Arch-Mages. The true religious culture of heathen Russia can only be hinted at, since without writings, their rituals and gods died, as they themselves perished at the hands of beasts, famine, disease, invaders, sorceries and Christian Zealots, until today there is only the most rudimentary level of oral traditions that had miraculously survived the catastrophic purges, invasions and famines that have dominated the history of the Russian people of the last one thousand years or more. In RUS, players generate characters using the RUS game system. Players control those characters to react with all the situations presented by the Arbitrator. In RUS what a character can participate in and achieve is only limited by the game guidelines, their god-given abilities and their imagination.
The game RUS is historically set in the lands if Northern RUS during the 10th Century A.D. Every attempt has been made to try and introduce the history and flavor of Mediaeval Rus in a realistic fashion, but tainted with the sense of high adventure contained within the Russian folk tales. Rus is essentially set in the fantastic world of the Sorcerers, Volkhvy, Bogaty's and Warriors of the Skazki and recreates the lives of these legendary heroes and villains that lived in Rus. RUS allows players to relive the lives and deaths of normal folk and the deeds of those hapless unknown heroes who met their deaths deep out on the Taiga, fighting dragons or trying to cleanse Mother Rus from the evil sorceries of the Arch-Mages. The true religious culture of heathen Russia can only be hinted at, since without writings, their rituals and gods died, as they themselves perished at the hands of beasts, famine, disease, invaders, sorceries and Christian Zealots, until today there is only the most rudimentary level of oral traditions that had miraculously survived the catastrophic purges, invasions and famines that have dominated the history of the Russian people of the last one thousand years or more. In RUS, players generate characters using the RUS game system. Players control those characters to react with all the situations presented by the Arbitrator. In RUS what a character can participate in and achieve is only limited by the game guidelines, their god-given abilities and their imagination.