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Carnival: Ravenloft Accessory:

Carnival: Ravenloft Accessory:

John W. Mangrum
4/5 ( ratings)
Mysterious Carnival rolls into town from out of the Mists, where it astounds, entertains, and occasionally repulses the locals for a while before disappearing again.

This eerie sideshow is an infamous feature of the Demiplane of Dread, yet Carnival can appear and inspire dread in any AD&D campaign looking for a little horror to spice it up.

Includes the freakish inhabitants of the traveling sideshow, adventure hooks, and rules for turning player characters into terrifying freaks if they linger too long among the tents and wagons of Carnival.

Freak show or sanctuary?

It's all a matter of perspective when you're at Carnival.

A carnival offers a glimpse of abnormal and unnatural things most genteel folk never talk about, much less see. This carnival is not a simple sideshow, though, and its performers are far more than freaks on display.

Carnival is a wandering haven for those who have no place else to go - including adventurers who made enemies of the wrong people.

Under the protection of its mysterious mistress Isolde, it offers refuge to those rejected by the world.

Outcasts and lost souls of all kinds can find solace here, and sometimes even a second chance at life... but nothing at Carnival comes without a price.

This accessory draws back the curtain on dark secrets that will enrich any AD&D campaign with a touch of the bizarre and horrific.

Included are over a dozen richly detailed NPCs, details on "the price" that Carnival exacts from those who travel with it, and story seeds to lure unsuspecting heroes into a web of mystery and trickery.
Language
English
Pages
64
Format
Paperback
Publisher
TSR Inc.
Release
October 01, 1999
ISBN
0786913827
ISBN 13
9780786913824

Carnival: Ravenloft Accessory:

John W. Mangrum
4/5 ( ratings)
Mysterious Carnival rolls into town from out of the Mists, where it astounds, entertains, and occasionally repulses the locals for a while before disappearing again.

This eerie sideshow is an infamous feature of the Demiplane of Dread, yet Carnival can appear and inspire dread in any AD&D campaign looking for a little horror to spice it up.

Includes the freakish inhabitants of the traveling sideshow, adventure hooks, and rules for turning player characters into terrifying freaks if they linger too long among the tents and wagons of Carnival.

Freak show or sanctuary?

It's all a matter of perspective when you're at Carnival.

A carnival offers a glimpse of abnormal and unnatural things most genteel folk never talk about, much less see. This carnival is not a simple sideshow, though, and its performers are far more than freaks on display.

Carnival is a wandering haven for those who have no place else to go - including adventurers who made enemies of the wrong people.

Under the protection of its mysterious mistress Isolde, it offers refuge to those rejected by the world.

Outcasts and lost souls of all kinds can find solace here, and sometimes even a second chance at life... but nothing at Carnival comes without a price.

This accessory draws back the curtain on dark secrets that will enrich any AD&D campaign with a touch of the bizarre and horrific.

Included are over a dozen richly detailed NPCs, details on "the price" that Carnival exacts from those who travel with it, and story seeds to lure unsuspecting heroes into a web of mystery and trickery.
Language
English
Pages
64
Format
Paperback
Publisher
TSR Inc.
Release
October 01, 1999
ISBN
0786913827
ISBN 13
9780786913824

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