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NecropolisThe beginning of the novel is told from many perspectives - ranging from the rich nobility to low-class civilians - and tells of the opening phases of the siege on Vervunhive. The mega-city's neighbouring hive, Ferrozoica, amasses an army and marches on their former rival with an unknown agenda. The Vervun Primary militia prepares to repel the invasion forces, but as Vervunhive's High Master refuses to believe that Ferrozoica has mobilised against them, they are not given permission to...
Supplying the vast armies of the Imperium with their weapons of war are the hive worlds, industrialised planets consisting of huge city-states called hives which churn out the hundreds of thousands of vehicles, millions of weapons and billions of munitions required for the Imperium to wage war on its foes. The individual hives on any one world are very competitive with one another, sometimes even to the point of open conflict.On Verghast, the hive-states of Vervunhive and Ferrazoica, vital suppl...
OK hear me out.I don't often give out perfect ratings, and I'd like to stress that this book has flaws: as usual Abnett rushes the ending, the geography can be confusing, and sometimes it takes itself far too seriously. But for military science fiction this is as good as it gets. Just the right level of cliches, some incredibly imaginative imagery, and a huge amount of action. In fact if I was to isolate one aspect of the book to put on a pedestal, the scale of the action is unlike anything I've...
Welll isn't this the best Ghost novel so far !This book is about heroism heroism cowardice cowardice heroism cowardice HEROISM HEROISM HEROISM.Great female characters too, much needed.
Great read. Review to follow soon.
A definite highlight of the series!Love this novel
Within the context of the series, it’s very cool that Abnett has structured each book differently. However, the prolonged war in this book proved to be the least enjoyable of the Founding trilogy. I’m not sure why but I found this book confusing. There’s a ton of character names, factions, politicians, and locations. Generally I was able to follow everything but I had to make a concerted effort to figure everything out. I thought after two previous books I’d have everything down but this was a c...
I listened to the audiobook and just didn't find the story enjoyable or interesting. It's not atrocious and Abnett is a fine writer, but I just didn't find anything here to hold my interest. The scene: set in the grim dark Warhammer 40K universe, a tremendous hive-city is under assault by the forces of Chaos from an adjacent hive city on the same continent. There are some interesting pieces to that setup - the hive cities are enormous self-sufficient factories that produce people and materials f...
4.5 Stars.Still absolutely shamelessly enjoying these books. Solid characters and great sense of scale but can be a little tough to follow exactly whats happening at some fast moving points. That's probably an issue caused by the audiobook though to be fair.
I would struggle to think of a book I enjoyed more than this. The evolution of the ghosts continue and you get introduced to a cast of excellent support characters too.
Feth yeah, this is the Warhammer 40k book I was waiting for! Even though all WH40k novels I've read so far have had their fair share of interesting characters, action, Chaos plots, Imperial politics, blood, guts, bravery and duty, it was finally here in "Necropolis" where all those elements really meshed together, and combined with an exciting last stand story, to provide a completely engaging and meaningful experience for the reader.When massive industrial city of Vervunhive is suddenly attacke...
Abnett finally hits his stride in the third Gaunt’s Ghost novel. Part of the reason he’s so successful here may be that this is the first true novel of the series. The others are braided collections of short stories. Yet in Necropolis, Abnett takes the time to fully develop a great hive manufacturing world falling before the onslaught of chaos and he puts his imperial armed forces—especially the Ghosts—smack in the middle of it.The Ghosts are light infantry who specialize in infiltration, but ke...
It is funny that Abnett states that he really got his groove writing about the Tanith Regiment by this novel in his introduction to the first Omnibus, The Founding. Funny because it is so true. Here the characters are matured and defined and stuck in Hell. The Ghosts don't show for the first 50 pages of the book, and when they do it is unheralded and anonymously as per usual. Necropolis is a story of a knock dawn, drag out, to the last man defense of a city. The body count is in the 100,000s and...
A return to form for the Gaunt's Ghosts series. This one is sort of like the battle of Stalingrad, with of course a lot of political drama in the background. Sometimes Dan Abnett is very fanciful in his combat, especially in the climactic scene, but also hey it's Warhammere 40k. Other than that I don't understand Gaunt's shtick of "I'm just a common soldier" when he's from a storied military family and is also from the commissarial unit which presumably means he should understand the political i...
This book is about an assault by chaos, on a giant city. Gaunt's regiment and a few others are brought in to solve the problem, but they're facing ridiculous odds and a chaos warleader. This one is about a siege. Most of these books seem to concentrate on a particular aspect of warfare. They're all great so far.
This novel is in a league of its own. I really was wondering what the hell the third novel could build up to and jeeeez la weeez man this really, really is one of the best MILITARY novels I’ve entertained myself with. The sci-fi aspect, and perhaps fantasy aspect, belongs to the 40k universe. I suppose it always will. Even so, Dan creates siege vehicles and makeshift weapons that are likely all his own. What are most impressive about these novels are the way they are written and the characters
NecropolisAt my parent's house for the holidays and with a stack of new books around me, instead I picked up up a dog eared and yellowing paperback bought in 2003. I'm not at all surprised. In all the ways that coming home is a reversion to childhood with all the comforts and quarrels that entails, picking up Necropolis is like rewatching a favorite action movie for the umpteenth time.Which is fitting given the subject matter. For those of you who don't know, Gaunt's Ghosts is essentially Sharpe...
Original Review at Journey to Nowhere: https://journey2nowhere.com/2019/09/1...My epic reread of the Gaunt’s Ghosts series by Dan Abnett continues with the third installment, Necropolis. Coming off a victory on Monthax, the Ghosts, along with a number of other imperial guard regiments, are redirected from the next Crusade push to help resolve an inter-hive conflict on an industrial world known as Verghast. This world’s manufacturing facilities are one of the major suppliers of war resources for
3.5 The Ghosts find themselves on the trade planet of Verghast sent to defend the city of Vervenhive against an attack from a rival hive faction. It soon becomes clear this attack is not a takeover bid but an attempt to destroy the hive totally this can only be the work of Chaos, but who is the puppet master this time?
This is the third in Abnett's popular Ghost series. By this stage (and in his own words) he's clearly getting to grips not only with his characters, but with the 40K setting as well. Whilst later books may be better laid out, or have more diverse characterisation, for me Necropolis is the best and most gripping of the series.Throughout the violent siege of Vervunhive by the Chaos-tainted forces of Zoica, Abnett strives to show the war from the view of civilians, guardsmen and Lords of the Hive.