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Pulp Cthulhu: Reckless Adventures in the 1930's

Pulp Cthulhu: Reckless Adventures in the 1930's

John D. Rateliff
4/5 ( ratings)
Written by John D. Rateliff, James Lowder, Wolfgang Baur, & Jeff Tidball.

In 1933, the world lies in economic ruin and political chaos. A brave few fight a secret war on behalf of humanity. Alone or in small bands, anonymous heroes battle unspeakable cults, mad scientists, and their monstrous allies. Daring men and women are all that stand between us and those who seek to unleash dark horrors upon our planet. Their hard-won victories may yet save us. This is their story.

PULP CTHULHU presents background and adventures for the decade of the 1930s, melding the classic Chaosium CALL OF CTHULHU setting with the new CALL OF CTHULHU d20 rules from Wizard's of the Coast. It provides guidelines for the use of cults, mad scientists, and pulp heroes in a classic game of Lovecraftian Horror. It explains how to create secret societies of Investigators devoted to fighting the Mythos, and details three such groups, ready-made for dropping into any ongoing CALL OF CTHULHU campaign that has reached the fateful year of 1929. Finally, it provides three adventures involving pulp action in 1930s settings, including Shanghai.

PULP CTHULHU is fully compatible with upcoming d20 version of CALL OF CTHULHU published by Wizard's of the Coast, produced under license from Chaosium Inc.

Sales points:
First in a new series of books set in the 1930's Pulp Genre.
Based upon the writings of H.P. Lovecraft and his circle of Cthulhu Mythos writers.
Fully compatible with upcoming version of Call of Cthulhu published by Wizard's of the Coast produced under license from Chaosium Inc.
Great Cross over sales potential between D20 Cthulhu players and Classic Call of Cthulhu.
Serves as "Action-Oriented" setting for Call of Cthulhu fans old and new.
Only Chaosium Inc. can publish supplements for D20 Call of Cthulhu, so retailers won't be flooded with 3rd party D20 Cthulhu materials.' to 'Pulp Cthulhu presents background and adventures for the decade of the 1930s, melding the classic Chaosium Call of Cthulhu setting with the new Call of Cthulhu d20 rules from Wizard's of the Coast. It provides guidelines for the use of cults, mad scientists, and pulp heroes in a classic game of Lovecraftian Horror. It explains how to create secret societies of Investigators devoted to fighting the Mythos, and details three such groups, ready-made for dropping into any ongoing Call of Cthulhu campaign that has reached the fateful year of 1929. Finally, it provides three adventures involving pulp action in 1930s settings, including Shanghai.'
Language
English
Format
Paperback
Publisher
Chaosium
Release
August 01, 2003
ISBN
1568822502
ISBN 13
9781568822501

Pulp Cthulhu: Reckless Adventures in the 1930's

John D. Rateliff
4/5 ( ratings)
Written by John D. Rateliff, James Lowder, Wolfgang Baur, & Jeff Tidball.

In 1933, the world lies in economic ruin and political chaos. A brave few fight a secret war on behalf of humanity. Alone or in small bands, anonymous heroes battle unspeakable cults, mad scientists, and their monstrous allies. Daring men and women are all that stand between us and those who seek to unleash dark horrors upon our planet. Their hard-won victories may yet save us. This is their story.

PULP CTHULHU presents background and adventures for the decade of the 1930s, melding the classic Chaosium CALL OF CTHULHU setting with the new CALL OF CTHULHU d20 rules from Wizard's of the Coast. It provides guidelines for the use of cults, mad scientists, and pulp heroes in a classic game of Lovecraftian Horror. It explains how to create secret societies of Investigators devoted to fighting the Mythos, and details three such groups, ready-made for dropping into any ongoing CALL OF CTHULHU campaign that has reached the fateful year of 1929. Finally, it provides three adventures involving pulp action in 1930s settings, including Shanghai.

PULP CTHULHU is fully compatible with upcoming d20 version of CALL OF CTHULHU published by Wizard's of the Coast, produced under license from Chaosium Inc.

Sales points:
First in a new series of books set in the 1930's Pulp Genre.
Based upon the writings of H.P. Lovecraft and his circle of Cthulhu Mythos writers.
Fully compatible with upcoming version of Call of Cthulhu published by Wizard's of the Coast produced under license from Chaosium Inc.
Great Cross over sales potential between D20 Cthulhu players and Classic Call of Cthulhu.
Serves as "Action-Oriented" setting for Call of Cthulhu fans old and new.
Only Chaosium Inc. can publish supplements for D20 Call of Cthulhu, so retailers won't be flooded with 3rd party D20 Cthulhu materials.' to 'Pulp Cthulhu presents background and adventures for the decade of the 1930s, melding the classic Chaosium Call of Cthulhu setting with the new Call of Cthulhu d20 rules from Wizard's of the Coast. It provides guidelines for the use of cults, mad scientists, and pulp heroes in a classic game of Lovecraftian Horror. It explains how to create secret societies of Investigators devoted to fighting the Mythos, and details three such groups, ready-made for dropping into any ongoing Call of Cthulhu campaign that has reached the fateful year of 1929. Finally, it provides three adventures involving pulp action in 1930s settings, including Shanghai.'
Language
English
Format
Paperback
Publisher
Chaosium
Release
August 01, 2003
ISBN
1568822502
ISBN 13
9781568822501

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