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Real Time Cinematography For Games (Game Development Series)

Real Time Cinematography For Games (Game Development Series)

Brian Hawkins
0/5 ( ratings)
The book begins with an overview filmmaking and cinematography basics and explains how to apply them to games.
Language
English
Format
Paperback
Release
January 24, 2005
ISBN 13
9781584503088

Real Time Cinematography For Games (Game Development Series)

Brian Hawkins
0/5 ( ratings)
The book begins with an overview filmmaking and cinematography basics and explains how to apply them to games.
Language
English
Format
Paperback
Release
January 24, 2005
ISBN 13
9781584503088

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