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Giving it 4 stars more for the backup arc than the main story. I really liked the Jacobian. I enjoyed the main arc as well, but that's more 3 stars.
Nice aftermath for No Man's Land. Rucka manufactures nice stories, although he does not seem to reach the peak that is Whiteout.And I disliked the art oh so much.
Greg Rucka earns five stars for the scripting in this compelling story of bigotry and segregation in post-No Man's Land Gotham. Even if the end of the story turns too much toward the old saws of Talia and Ra's Al Ghul in conflict with "the Detective," Ra's' manipulation of Gotham's gangs and of his own henchmen works well through most of the arc's issues.Unfortunately, the art by Shawn Martinbrough is dreadful, and degenerates across the story arc. His thick, simple line work seems more appropri...
This is well written and a cool idea to have Gotham evolve after the events of No Man's Land. The issues I had are mostly the storytelling, while good, doesn't really excite me much. Also, was NOT a fan of the art really at all. Some good stories in here like Gordan dealing with the loss of his wife, and Bruce dealing with change, but overall nothing super memorable. A 2.5 out of 5.
Tomo 48 de Batman La Colección. Incluye la saga del título quizás menos un capítulo.
The color palette on this storyline is fantastic and Rucka's plotting is tight with characters behaving and interacting like human beings which is always a bonus in your typically action-plot-driven hero comics.
Un comic genial de Batman enfrentándose a uno de sus enemigos más mortales aparte del guasón, ya que Ra's Al Ghul es un personaje formidable en batalla, pelea, inteligencia y además es inmortal, la trama está cargada de acción, muy entretenida,dónde aparecen los compañeros de Batman también.
Supongo que me lo leeré cuando haya llegado a este punto de la historia (coleccionable anterior mediante), pero me lo quise comprar cuando lo vi en kiosco antes de que desaparezca.
This book picks up after the amazing No Man's Land story arc. The book feels and looks like a noir novel. I would usually rate the art work as average and coloring below average. However, within the frame work of the story it fits very well. The story has Batman and Commissioner Gordon dealing with the fighting of the people who stayed and those who deserted Gotham City during the No Man's Land story arc. While this is going on Ra's al Ghul tries to release a new drug on the streets of Gotham ci...
Batman gets a much-needed boost after the over-long No Man's Land with a tightly-constructed and exciting story by Greg Rucka. We get to see the Bat exercising his detective skills, as well as some exciting action sequences and general weirdness. And Shawn Martinbrough's art-- along with the cool, monochromatic coloring-- is really singular, unique and fresh. This is the beginning of a two-year run for Rucka and Martinbrough, and I think it ranks up there among the all-time best creative teams e...
This is a case for 3.5 stars, but because it's Greg Rucka, I'm rounding it up (yes, I'm biased). I liked the way he portrayed the post-NML Gotham, and I loved the story about Renee, but I wasn't too fond of the whole Ra's al Ghul plot. Still, overall I was surprised to see how much I liked it, and it was a good read.
This book is a continuation of the excellent “Batman: No Man’s Land” sequence, unfortunately it is a step down. While the artwork of the NML series was excellent, in this book the coloration is minimal and the lines are drawn much more harshly. Gotham City is being rebuilt at a frenetic pace, yet it is split into two groups. The people that stayed in the city are called “OGs” and those that left and have returned are called “Deezees.” There is a great deal of tension between the two groups wit
The story is fine, but I really enjoyed the art. Each arc has its own colors, usually just black and white with one extra color. Red, then purple and yellow, then green. I enjoyed the Gordon and Bruce Wayne in Gotham stuff, but the Ra's al Ghul plot wasn't very interesting/original.
Pretty interesting. Feel like I should read no man's land now, but also want to continue the rest.
Upon first reading this I really liked the return to the crime story roots of Batman, but was not feeling the minimal use of color. I don't know if DC is being cheap or trying to be artsy with this. As I previously said I really liked the beginning story, but this quickly headed south. It got kind of boring with the side stories about some of Gotham PD. Weak start to what should have been a great Post NO Man's Land.
Rucka's Batman reminds me Batman: TAS --- Martinbrough's artwork is perfect for the noir feel of the book.
Evolution is a well written story following the No Man’s Land story arc but what I really loved was the artwork and effective use of colour, it added to the atmosphere and enhanced my enjoyment of the story.
Greg Rucka has such a good handle on, not only Batman, but all the denizens of Gotham City. With No Man's Land ending there comes all kinds of different issues and here we see how Batman and Commissioner Gordon have to deal with them. The inclusion of Ra's Al Ghul is perfect and the introduction of Whisper A'Daire is creepy and brilliant. Seeing actual detective work from Gordon and Batman is something many writers fail at. The art by Shawn Martinbrough is very good but the star here is the colo...
This is a very nicely put together collection. The plot is good with minimal holes, and the artwork is awesome! More than once I caught myself just really appreciating the inking by Steve Mitchel and the Coloring by WildStorm FX. They did a great job of using a minimal palate to set the tone for the portions of the story.
Continuing the No Man's Land storyline in a solid fashion, even if I find the more fantastical elements common to comic books less interesting in Batman tales than in others. We all know one of the best aspects of batman is that he ain't got super powers. Throwing in shape-changers and immortality elixirs moves him out of the realm of ersatz realness and into fantasy land.