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Cults of the Blood Gods

Cults of the Blood Gods

Emily Griggs
4/5 ( ratings)
Cults of the Blood Gods is a new style of source-book for Vampire: The Masquerade 5th Edition that introduces the pernicious horror of twisted beliefs. Be sure to head on over to Kickstarter to check it out!

· An in-character breakdown of the rise of esoteric beliefs among the ranks of the undead and how faith drives many of the major aspects of vampire culture.
· A host of religions — from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights — introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles.
· The history, structure, and ambitions of the Hecata, the vampire group known as the Clan of Death, as well as a chapter dedicated to playing a vampire among the Necromancers, and the ceremonies for their death-defying Discipline: Oblivion
· Guidance on how to use ecclesiastical horror and construct cults in Vampire, making them a vivid backdrop for your own stories, including new coterie styles focused on cult play.
· Faith-based story hooks and a full chronicle centered on the activities of the Hecata, involving walking corpses, ghosts, ready-made characters, and the secrets of the most twisted family in the World of Darkness.
· New Loresheets, Backgrounds, and Predator Types for inclusion in your chronicles, encouraging player characters to engage fully with the material presented in this book.
Language
English
Pages
274
Format
Hardcover
Publisher
Onyx Path Publishing
Release
May 05, 2022

Cults of the Blood Gods

Emily Griggs
4/5 ( ratings)
Cults of the Blood Gods is a new style of source-book for Vampire: The Masquerade 5th Edition that introduces the pernicious horror of twisted beliefs. Be sure to head on over to Kickstarter to check it out!

· An in-character breakdown of the rise of esoteric beliefs among the ranks of the undead and how faith drives many of the major aspects of vampire culture.
· A host of religions — from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights — introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles.
· The history, structure, and ambitions of the Hecata, the vampire group known as the Clan of Death, as well as a chapter dedicated to playing a vampire among the Necromancers, and the ceremonies for their death-defying Discipline: Oblivion
· Guidance on how to use ecclesiastical horror and construct cults in Vampire, making them a vivid backdrop for your own stories, including new coterie styles focused on cult play.
· Faith-based story hooks and a full chronicle centered on the activities of the Hecata, involving walking corpses, ghosts, ready-made characters, and the secrets of the most twisted family in the World of Darkness.
· New Loresheets, Backgrounds, and Predator Types for inclusion in your chronicles, encouraging player characters to engage fully with the material presented in this book.
Language
English
Pages
274
Format
Hardcover
Publisher
Onyx Path Publishing
Release
May 05, 2022

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